![]() The power plant also produces waste heat that must be stored in heat sinks or expelled by radiators. The mass of the power plant scales with the greater of the power requirement of the drive or the ship's systems. Ships with Short strategic range will limit propellant mass in favor of maneuverabilityĪ ship's power plant provides energy to both the ship's drive and other ship systems.Ships with Long strategic range will emphasize propellant for interplanetary operations.The role affects the autodesigner behavior and where the ship is placed in a combat formation. Steel armor has been used as a benchmark here, but see the Armor section below for information on lighter armors.Įach ship has a role, which informs the game on whether the ship is a combatant or noncombatant, what range it should engage in during combat and how much propellant will it want. The weight required to armor a ship also increases with ship size. Shorter ships will have a lower moment of inertia, meaning they will rotate faster than their longer counterparts. The type of hull determines the number of nose and hull weapon hard points, the number of utility modules, and the length of the hull. Ships with roughly 60 kps will be able to perform more extreme transfers such as transfering from Mercury to Saturn.ĭesigning a ship begins with selecting a hull.Ships with less than 30 kps Delta-V will not be able to reliably perform interplanetary transfers from Earth.Ships with less than 8 kps Delta-V may have trouble reaching the Moon from an Earth orbit.Cruise Delta-V Determines where the ship can go and how fast it can get there.If support costs go unpaid the ship will be more vulnerable to other faction's attempts to seize the ship. Support: The monthly cost of supporting the ship.Construction Time: How long it will take to build the ship once all required materials are at the shipyard.This may increase build time as materials are delivered from Earth. Boost and Money can be substituted for any resource that is lacking. Construction Cost: Resources required to build the ship. ![]() More advanced batteries are able to recharge during combat.
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